VDB Smoke Simulation Trail - Cinema 4d and Octane Render
The simulation was done in houdini. I exported files as vdb. The Octane Render engine will read these files without any problems, all you have to do is open a live viewer window and then click on Objects and select Octane VDB Volumes. There we load our files made in houdini. We add some light to the scene.
The simulation was done in houdini. I exported files as vdb. The Octane Render engine will read these files without any problems, all you have to do is open a live viewer window and then click on Objects and select Octane VDB Volumes. There we load our files made in houdini. We add some light to the scene.
Also, if you want to know as soon as new projects are posted, follow me on Facebook, Twitter, Instagram, My 3d Models shop Turbosquit.
Day 009 @maxon3d @OTOY #houdini #cinema4d #smoke pic.twitter.com/ucH6G5X4hp
— BlenderVisual (@str9led) 21 września 2017
Comments
Post a Comment